Yay, more art concepts! Seems a bit redundant as of late, but what can we do? We are still trying to find out what our characters should look like. However, I was tasked with something more awesome, and that is designs for the weapons.
Although not too well when it comes to characters, I can draw objects like no other. I love designing weapons especially, and I got to have fun with this one.
4 unique weapons, all based on instruments. The left is a long range sniper guitar (sorry for being cut out a little, the scanner at home does that, and my sketchbook is a bit big). The bass has flamethrower attributes, as the bass gets its sound out in large wave blasts. The banjo became a shotgun. It works in the context of red neck bluegrass, right? And finally the keytair laser. What's more science fiction than keytairs and lasers anyway?
Another concept for the guitar, but also with concepts of how the player could hold it, fire it, and swing it as a blunt weapon. And every metal image needs the sign of the devil, and our hand is holding the pick of the band.
So far it's been just thinking up new ideas, but now modeling has begun, and it's definitely my time to shine. Some of the objects being created are already made, like the stop sign for the prototype. By Tuesday I shall post all the objects I created for the team, if work doesn't get in the way.
See ya sooner rather than later!


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