So for this weekend, the art team was tasked with coming up with a
design for an environment and regular enemy we can use like crazy in our
levels. Here is what I came up with.
(Please note, I have no pencil sharpener or Photoshop, so the coloring was done with a better form of crayon)
The enemy I came up with has demon like features in his horns, tail, and
legs. He is simple, easy to edit, and menacing enough to go up against
the hero. What I like is his unsymmetrical arm. It can be used as a
bashing element for his attack.
For the environment design, I went for an interior look. The pentagram is shown in detail, but on the sides are office motivationals to give it that desk job look. This can be used as a basis for a fighting arena our character comes across.
So art-wise, this is what I came up with. I do hope some designs make it in, but next week is modeling, and it will be a time for me to shine ever brighter in this project!
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