Before Rock Band included a microphone and drum set, there was just the guitar (and occasionally a bass guitar), and I think Guitar Hero was at its peak with this game. It had a polished design, great music, and smooth gameplay. I really wanted to make myself play this game to continually get better and better.
So what worked? The character design really felt solid in this one. I could really sense the genre each character represented. I want our characters to have that same sort of design philosophy. Along with that, but how the music was played felt polished and flawless. When we are bounding through levels, I feel we need that polished gameplay so those who play it over and over again can expect what to press and really feel like a rock star.
And if we can make our music sound as great as the set list to this game, that wouldn't be so bad either.
Mario Paint was a real weird game when it originated for the Super Nintendo, but more people know it today by it's music composer sub game, shown below.
This version of Mario Paint is now available on your computer (through a ROM hack), and youtube has tons of videos of people making songs with this composer. I think having some form of this in the game would be a very cool addition. Whether that's being able to use sound bytes for specific attacks and jumps (representing what button you hit) or even a player being able to make their own track list for the background music.
Although this might be a huge hurdle, it would nonetheless be a cool addition if pulled off correctly.



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